| MUET / Departments / Computer Systems & Software Engineering / Course of SW / SWDM |
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SOFTWARE DESIGN METHODS Theory (100) Practical (50) SYSTEM ENGINEERING Computer-based Systems, System Engineering, Hierarchy, Information Engineering Strategy Planning, Product Engineering, Modeling the System Architecture, System Specification ANLYSIS CONCEPTS AND PRINCPLES Requirement Analysis, Communication Techniques, Analysis Principles, Software Prototyping, Specification ANALYSIS MODELING The Elements of the Analysis Modeling, data modeling, functional modeling and information flow, behavioral modeling, structured analysis, classical analysis methods DESIGN CONCEPTS AND PRINCIPLES Software design and software engineering, design process, design principles, design concepts, design model, design documentation DESIGN METHODS Data design, architectural design process, transform mapping, transaction mapping, interface design, human-computer interface design, interface design guidelines, procedural design DESIGN FOR REAL-TIME SYSTEMS Real-time systems, analysis and simulation of real-time systems, real-time des9ig OBJECT-ORIENTED CONCEPT AND PRINCIPLES OO paradigm, OO Concepts, interfacing the elements of an object model, management of OO software propjets, tracking progress for an OO project OBJECT-ORIENTED ANALYSIS OO Analysis, domain analysis, Components of the OOA model, OOA process, object relationship model, object- behavior model OBJECT-ORIENTED DESIGN Design for OO Systems, the Components of the OOD model, the system design process, object design process, design patterns, OO Programming REFERENCE BOOKS [1]. Software Engineering (3/ed), Practitioners Approach, Roger S. Pressman, Mc.Graw Hill Inc. [2]. Software Engineering (2/ed), Practitioners Approach, Roger S. Pressman, Mc.GrawHill Inc.
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